Jul 242006

James Barton and Trevor Bodogh do the riding in this video shot on May 7.

It’s 100 megs and about 6 and half minutes.

Download here:

Encoded in XviD and AC-3, you can get both in the K-Lite Codec Pack.

As always, compliments and criticisms are welcome. Enjoy!

I finally understand how much my camera work sucks, but I also understand how to make it better. I will go riding with Kevin at some point to film a video that’s awesome. There’s three three types of camera work: Stationary, pan/tilt and the camera itself moving. There’s also three main types of trials footage: single moves, a string of a few moves or a longer line. The key is to figure out the best way to capture the different trials moves as well as whether the emphasis on style or riding. For example, say I want to capture a person side hopping onto a rock or something. I can use a stationary camera and include the rider, the object and the rider on top of the object in the single frame. I can also use a tilt, that fill the frame with the rider and then move the camera up as the rider sidehops. I can also do something crazy like follow the rider onto the object (like hold the camera off the object at level with the rider and then the camera moves up as hte rider gets onto the object). Then there’s more experimental moves, like spinning the camera as you move the camera onto the object. The list, as you can see, goes from focussing on the rider and object to focussing more on style. You can easily tell that the object that rider is about to sidehop is about handlebar height in the stationary footage. You can also tell it’s about handlebar height in the tilt one. It’s much harder to tell the height of the object with the moving camera, though. However, if it’s simply a stationary camera than the viewer will start to get bored by it (unless/even if the riding is crazy good). A moving camera tends to keep the viewer interesting. I think that’s the reason AndyT and WhiteRaven use fisheye lenses, because they tend to do more moving shots and the wideangle lens minimizes vibration and movement while keeping the rider in the frame. I’ve tried looking for tips on the interwebs but either I haven’t been trying hard enough or I just need to start looking for alternate sources to get this sorta information from. Probably people or books. I used to know a cameraman, hmmm.

I really enjoyed making the two animations at the beginning (I think the Trevor one came out BEAUTIFULLY). I intend to add more animations in the future. I also liked seeing the ISI logo in front of the movie. I get an inkling that this might be going places.

In general, I’ll be trying to make the videos more slick and professional looking. If I can start making videos that are professional in quality, it’s conceivable that I will become a professional.

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